Following on from part 1 of our E3 2019 WRC 8 coverage which focused on the beautiful Monte Carlo Rally using a racing wheel, we continue our exclusive WRC 8 analysis with part 2 which shines the spotlight on playing the title with a controller.
We’re happy to report that the controller support for WRC 8 is very good indeed. The transition from the racing wheel to the controller was very smooth as both feel very intuitive and responsive. As a result, it wasn’t long until we found we could attack stages with a fair amount of confidence.
That’s not to say that WRC 8 is an easy game, mind you. You really should start with the Junior WRC cars and work up to the WRC 2 and WRC classes. This way you’ll be eased into each class which, as you might expect, get ever faster and more difficult to keep in check. As long as you’re progressive with your accelerator inputs across all classes, you should be able to avoid upsetting the car’s balance and smashing into the nearest wall.
After our first run using the entry level Junior WRC car, we take on the second stage in a WRC 2 car. This time around we’ve selected the dynamic weather option to give us a bit of extra challenge. Sure enough, after a minute into the stage, rain begins to fall onto the surface and we feel the reduction in grip levels soon after.
After struggling a little, we found what we could (and what we couldn’t) get away with on the track which was getting wetter by the minute. Needless to say, we needed to adjust our braking distances, gearing and general inputs to deal with the treacherous conditions: in a nutshell, we needed to go slower.
After the tense wet run, our third and final run puts us behind the wheel of a powerful WRC car. With so much power at your disposal, you’ll find you will only be going full throttle in short bursts here and there. See how we got on with the beastly WRC car along with the other classes using the controller in the video below.