Milestone have been busy with the two-wheel genre in recent months, with the releases of Ride 4 and MXGP in quick succession. The latter receiving a somewhat muted launch as it arrived outside of its normal release window, both are games I’ll have to investigate in greater detail now that their next-gen offerings are available. Hot on the heels of these titles will be Monster Energy Supercross – The Official Videogame 4. Continuing the generally well received offering focusing on the US motocross series, now we’ll take a quick look in our first hands-on preview.
So, what’s new? Supercross 4 introduces a brand-new Career Mode structure to start the player’s path from the Supercross Futures to reach 250SX and 450SX categories. Enabling players to challenge the most famous Pro riders ever in the franchise history. Players can upgrade and manage what is described as the ‘skill three’ earning points during races, special events, training and fulfilling the Journal, a series of special objectives to show who is the best.
This is joined by the new Compound area, those familiar with MXGP will know that as open world area which includes various tracks and challenges. A welcome addition to the Supercross franchise, especially given the more restrictive stadium-based nature of the series. The Compound can be free roamed in Solo or with friends in Co-Op. Finally, the Track Editor is returns with more customization modules, created form 2020 Official Tracks. This year with new cosmetic options including Tuff Blox, Starting Gate structures, Finish Line and Leaders Pillars, aiming to improve realism and enable greater creativity. That gives some idea as to what we can look forward to, now dive in and check out my video preview.
So, in general it’s all incremental rather than a technical revolution, however this version will also release day one on next-gen console and this is great news. The preview titles have all seen a considerable drop in visual fidelity when converted to console formats. Now with the release of the new systems console players can enjoy 60fps hi detail visuals, giving a far great immersion and gameplay experience.
As ever, players will be able to customize their riders in greater detail, including more than 110 official brands for cosmetic and performance customizations for both rider and bike. Also, the Online Mode will feature a lag-free and engaging Multiplayer experience thanks to Dedicated Servers. This is a big step forward and should make online far more stable for various competitions.
It’s all coming along, though there is still work to do. Monster Energy Supercross – The Official Videogame 4 will be available worldwide starting March 11th, 2021 on PlayStation®5, PlayStation®4, Xbox Series X|S, Xbox One, Windows PC®/STEAM and Google Stadia.