The Mount Panorama circuit in Bathurst has debuted in a number of high profile racing games this year, but none are quite as accurate as iRacing's recreation.
A new behind the scenes video looks at the building of Bathurst, as VP of Art & Production Greg Hill reveals the full extent of the painstaking development process and the challenges it presented.
Astonishingly, from start to finish the development of Bathurst took over two years of man hours to create. It's not surprising, though, when you consider the track's staggering scope – not only did the team have to model the circuit, but also the surrounding mountain.
Then there's the attention to detail that adds to the sense of authenticity, from the accurate placement of trees and power lines, to the local houses complete with their own unique hand-crafted mail boxes.
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