The first batch of F1 2019 images (not to mention the trailer) wowed us with its obvious leap in terms of lighting, track surface detail, and general crispness throughout, so it comes as no great surprise to see that Codemasters are keen to flex their visual muscles with these officially released comparison shots.
The very first comparison highlights the “higher resolution geometry”, whilst the third comparison highlights the new surface detail. Check out the four comparisons below (F1 2019 appears first each time).
F1 2019’s Art Director Stuart Campbell has weighed in on the many visual changes we can expect with this year’s Formula One titles from Codemasters. “After the big visual improvements across the board in F1 2018, this year the art team has focussed on a number of circuits, including Monaco which is the flagship event in the F1 calendar. We have increased the building fidelity with higher resolution geometry and a lot of the previously textured elements now have a full geometry pass, which is perfectly demonstrated in turn one heading up to the casino.”
“We’ve increased object placement and crowd density which provides more interest and realism and brings greater depth so the player gets a better sense of the atmosphere during the race weekend. From a surface perspective, new scan-based tarmac adds to the realism by giving [a] better light response on the track surface. We are incredibly proud of the work the team has put in and we know our players will notice and appreciate the difference when they play F1 2019 in a month’s time.”
F1 2019 will grant players the chance to get behind the wheel of a Formula 2 car and will boast a total of 22 classic Formula cars including 18 returning from previous titles. F1 2019 will release on June 28 across the PlayStation 4, Xbox One, and PC platforms.