Latest Live For Speed update realistically simulates mirrors - Team VVV

News Latest Live For Speed update realistically simulates mirrors


Kevin Dooley


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The Live For Speed development team has recently released their very latest update for their PC sim racer which sees a number of graphical improvements and increased controller support.

live for speed pc racing sim rockingham formula bmwHowever the main attraction of the 0.6Q update is the new system which simulates car mirrors in a realistic fashion.

Each mirror's image is drawn from a separate reflected location, so the interior mirror looks out through the rear window and you can see the sides of your car in the side mirrors. In VR and other 3D modes, a full stereoscopic image is generated for each mirror.

For the full list of changes from the previous version of Live For Speed see below.

Changes from 0.6P to 0.6Q :

Mirrors :

[Formula XR racing at Rockingham] Mirrors are now realistic and your own car is visible

Minor updates to some car models to improve visibility

Mirror angle adjustment is now possible (in View Options)

Mirror offset sliders only shown if a car has a central mirror

Increased virtual mirror width from 0.3 to 0.333

Graphics :

Improved detection of nearby objects that should be shadowed

Improved lighting on tyres and drivers (noticeable in dark places)

Slight reduction in near clipping plane distance

Free view (SHIFT+U mode) :

Free view is now shown as an option in the Escape Menu

VR :

Mirrors now use a full stereoscopic image in VR and other 3D modes

Rift errors "display lost" and "HMD not present" shown as message

Controllers :

Exit controller screen warning is not shown for real ESC key press

A single controller can now be selected (if two or more connected)

Button and axis numbers now start at 1 (affects /button and /axis)

Force feedback steering wheel turn limitation :

In your wheel settings use a large turn amount e.g. 900 degrees

In LFS Options – Controls set "Wheel turn compensation" to 1.00

Misc :

Increased UDP send buffer size from 12KB to 32KB

D3DCompiler_43.dll and D3DX9_43.dll are now supplied in dll folder

Mirror adjustment and other view settings change with driver side

Translations :

Most translations updated. Thank you translators!

Fixes :

Unassigned controls regained default key or button on restart
Added checks to avoid a crash in LFS after a graphics driver error

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