News Forza Motorsport 7’s June content update now available to download


James Allen


Posted on

Game: Forza Motorsport 7

Platform: PC, XBox One

Publisher: Microsoft Studios

Release Date: 03/10/2017

The latest content update for Forza Motorsport 7 has been released, bringing several features and refinements to the title.

Summarised before the update's release in a 'Forza Monthly' preview video, the June content update for Forza Motorsport 7 is mostly focused on refining the game's multiplayer mode. New race setup options and password protection are now open to players when setting up private lobbies, and it's now possible to adjust tune setups on the fly when test driving cars in multiplayer lobbies.

A multi-class multiplayer racing mode has also been introduced to Forza Motorsport 7 in this new update, boasting improvements over the system that made its Forza debut in Forza Motorsport 6. For example, players will now be scored based on their performance in the class they're running in, with revised end-of-race timers now meaning in theory more players in slower classes will be classified as finishing the race.

Extra features have been brought to Forza Motorsport 7 content update too, ranging from a new panning option when taking pictures in the game's photomode and more frequently-updated in-game Forzathon challenges, to using a UDP data stream to send telemetry information to equipment such as dataloggers and motion rigs.

Much like prior content updates, Forza Motorsport 7's June update introduces an array of further refinements and bug fixes to the title. A full changelog as provided by developer Turn 10 Studios has been added below:


– Fixed an issue where players would get inconsistent frame rate performance using a 50 Hz monitor.

– Fixed an issue where screen would temporarily letterbox when rewinding.


– Fixed an issue where Drivatar cars occasionally park on the side of the road during wet races.

– Fixed an issue where players could unlock Tunes after reclaiming their car from the Auction House.


– Fixed an issue where players with tuned cars were able to get into multiplayer lobbies that have Force Stock Upgrades and Tuning Set to “Yes.”

– Removed the ‘Force Stock Tuning and Upgrades’ override settings, and introduced three new options to the per-bucket options for greater control: ‘Allow Upgrades’, ‘Allow Tuning’, and “Ownership’.


– Fixed an issue where players would experience unexpected car behavior when entering the pits while test driving a car in a multiplayer lobby after spectating in that same lobby.

– Fixed an issue where Map Zoom would not zoom correctly in Race Telemetry screens on Long Beach West.


– Fixed an issue with the 2008 Subaru WRS STi, where all hood options are marked as “stock” and cost 0 credits. With this fix, all aftermarket hoods for this car are labeled and cost 100 credits each.

– Fixed an issue where the 2016 Bentley Bentayga would unrealistically bounce during the 3, 2, 1 countdown of a race.

– Fixed an issue where some Driver Stats were not updating when using a rental car.


– Added split time points for Dubai Mountain Circuit.

– Updates to Nürburgring GP and Rio Full Circuit Reverse/National Circuit Reverse/Coast Loop Reverse to fix OOE (out of environment) issues.

Leave a Reply

Please Login to comment
Notify of