Carmageddon Reincarnation crashing onto Steam Early Access March 27th - Team VVV

News Carmageddon Reincarnation crashing onto Steam Early Access March 27th

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Martin Bigg

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We've been waiting in anticipation for more information on the belated comeback of the controversial vehicular combat series Carmageddon. At long last, Stainless Games has lifted the bonnet on their 2 year-long project, revealing that we'll be able to mow down innocent bystanders like it's 1997 all over again on March 27th in the long-awaited of Carmageddon Reincarnation on Steam Early Access. Kickstarter backers will be granted access two weeks prior to its Early Access release.  

One question that's been lingering on my mind is how advanced the damage will be in Carmageddon Reincarnation – particularly when we've been spoiled by Next Car Game's sophisticated and sadistic soft body deformation. As the pre-alpha video below attests, Carmageddon Reincarnation's damage modelling is looking respectable considering the relatively small team and budget, but ut;s not nearly as advanced or as detailed as the likes of Next Car Game and BeamNG at this stage.

//www.youtube.com/embed/sP2rlFnqRrg?list=UU2p4nqH6sqe_EBDOqwo9JrA

Having said that, there's still plenty to admire – plenty of parts can be seen flying off, the chassis can be bent out of shape like in Carmageddon II and I particularly like how the tyres can be ripped off. Hopefully we'll be able to split the cars apart like in Carmageddon II as well. 

“It’s brilliant to see our demonic baby rise screaming from the grave,” said Patrick Buckland, co-founder and CEO of Stainless Games and creative genius behind Carmageddon, “This time we could finally do the stuff that we wanted to do 17 years ago. More blood was the main thing. Rivers of livers – that’s what we wanted. Being publisher as well as developer means we get to be stupid. Properly, professionally stupid. And this game is stupider than Jupiter. I mean really silly – but in a good way. Nobody else makes games that make you cry with laughter – but we do. And did I mention the livers?"

Neil ‘Nobby’ Barnden, co-founder, Brand Director and “the other one” behind the original Carmageddon, added: “Blood and laughs. Amazing pile-ups. Awesome PowerUps. Insane… Insanity. The team is fantastic, the love we have for the title shines through, and even though the game is still pre-alpha it’s a bloody hoot to play!”

It's certainly been a long road of development for Carmageddon Reincarnation. What started as a self-funded project became a highly successful Kickstarter project in 2012 where it smashed its target funding, before additional funding was received the following year by a shareholder of Stainless Games.

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