It's certainly been a busy period for rFactor 2. Follwoing the release of the Panoz Roadster and the recent Karting content, Image Space Incorporated has released the latest build for the PC sim adding numerous fixes and other minor improvements to the modding.
The release comes as part of the developers plan to consolidate the features of rFactor 2 in shorter timescale releases, while work is underway on newer projects won't be made public until they are at later stages of development than before.
Here's a list of all the changes in Build 660:
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GRAPHICS:
Added texture sharpening option to plr file allow mip lod bias adjustments (alt-m no longer required)
BUG FIXES / OPTIMIZATIONS:
Made presets actually available in RealRoad gizmo for tracks besides the first one loaded.
Fixed a newly-introduced crash if there were no trackside cameras.
Fixed it so trace.txt doesn’t go to VirtualStore.
MODDING / PUBLIC DEV
Report some inner tire temperatures to plugins.
Added some replay control to the plugin interface.
MULTIPLAYER:
hooking up skin download/upload progress bar to the actual transfer library progress
AI
If AI has front wheels off the track pauses any steering changes until wheels back on the ground.
rFactor 2's demo has also been changed to reflect recent content updates. Before, it featured the Corvette C6.R GT2 and Lime Rock Park, but this line-up has been replaced with the Honda Civic Touring Car and Silverstone Circuit just in time for the 2014 BTCC season.