Genre
RacingPublisher
CodemastersSteering wheel compatible
YesDeveloper
CodemastersUK Release Date
26/02/2019-
Dirt Rally 2.0 Gameplay PC Version
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Dirt Rally 2.0 Part 3: PS4 Pro Gameplay
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Dirt Rally 2.0 - Raising The Game Trailer
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Dirt Rally 2.0 Preview Part 1: Developer Interview & Gameplay
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Dirt Rally 2.0 Part 2: Rally Consultant Interview and Gameplay
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Dirt Rally 2.0 Part 5: PC Gameplay New Zealand
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DiRT Rally 2.0 Announcement Trailer
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Dirt Rally 2.0 Controller Gameplay
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Dirt Rally 2.0 Part 4: Rallycross Gameplay PC Version
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Dirt Rally 2.0 Rally Through the Ages Trailer
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Dirt Rally 2 0 Rallycross trailer
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Dirt Rally 2 0 Controller Gameplay
Our Review
The good
- Amazing visuals
- Decent car audio
- Very detailed car models
- Challenging & engaging gameplay
The bad
- Not enough tracks
- Barebones career
- Some cars feel unintuitive
- Samey environments
Summary
DiRT Rally 2.0 picks up from where DiRT Rally left off by providing an authentic rally experience. Before long you’ll incur punctures, slam into the odd tree, and dent every conceivable body panel – stick with it though and you’ll find an experience that is rewarding and fun.
Unfortunately, DiRT Rally 2.0 falls short of greatness due to a lack of rally locations which makes you feel like you’re only taking part in half of a world rally -tracks like Monte Carlo, Finland and Sweden are sorely missing. Couple this with the repetition found in stages and I am once again left questioning the longevity of a DiRT Rally title. Brilliant in places, underwhelming in others, DiRT Rally 2.0 is still a must-own title for any petrol head.
Articles

Codemasters has revealed the minimum and recommended PC specifications for DiRT Rally 2.0 ahead of its release next month. You may be surprised to see how modest the minimum recommended specs actually are – you’ll only need to be running an Nvidia 650Ti or AMD HD 7750 graphics card for instance. Take a look for […]
News
Seventeen minutes of direct-feed DiRT Rally 2.0 gameplay has surfaced this week (courtesy of GameByte) showcasing a stage in both Poland and the USA. The person at the wheel is none other than DiRT Rally 2.0’s very own rally consultant (not to mention WRC Esports champion and real-world rally driver) Jon Armstrong, making the gameplay […]
News
Codemasters is back with yet another DiRT Rally 2.0 video this week. The very latest video in their dev insight series focuses on the best practice for approaching a rally. DiRT Rally 2.0 rally consultant (and real-world rally driver) Jon Armstrong offers his expertise on a number of situations that real-world rally drivers will face […]
News
Codemasters most recent “developer insight” video reveals that the DiRT Rally 2.0 rally consultant (and real-world rally driver) Jon Armstrong doesn’t only provide feedback to improve vehicle handling but also double checks the pace notes for accuracy. Armstrong reveals that the pace notes for DiRT Rally 2.0 are put together by real-world rally racing co-driver […]
News
It’s been two weeks since we last covered DiRT Rally 2.0 and that’s simply too long in our world. To make up for it we have a brand-spanking new trailer to show you which covers the crazy discipline of rallycross. Without further ado, take a look at the rallycross-focused trailer below. DiRT Rally 2.0 will launch […]
News
In a recent DiRT Rally 2.0 live stream, Chief Game Designer Ross Gowing shed a little more light on one of the key new features in DiRT Rally 2.0: track degradation. Each rally stage surface found in the rally racer evolves over time as countless rally cars drive over it deforming the surface along the way. […]
News
In a recent DiRT Rally 2.0 video, Chief Game Designer Ross Gowing revealed some details on the new and improved damage system found in the upcoming off-road racer. Gowing explains that in DiRT Rally 2.0 you’ll be incurring repair costs throughout the stages for any damage your car receives. This means you will need to […]
News
We’re closing in on DiRT Rally 2.0‘s release date of February 26 at a rapid pace and excitement is growing here at TeamVVV. Although Codemasters has recently shared a few new environments and cars they are still keeping some elements close to their chest. Fortunately, Chief Game Designer Ross Gowing has briefly touched on the title’s career mode format […]
News
Codemasters hosted a couple of DiRT Rally 2.0 live streams recently where they showed off some never before seen locations and cars. The first stream (below) gives us our first glimpses of the Renault Megane RX, Porsche 911 RGT, and Peugeot 208 T16 R5 cars as well as the locations of Spain, Poland, and the […]
News
With just under two months to launch, Codemasters are gradually trickling through information on what we can expect to discover when DiRT Rally 2.0 finally hits retail in late February. The very latest trailer grants us much-anticipated look at some of the classic cars to be featured. Classic cars are a key aspect to DiRT […]
News
Codemasters has revealed the design of the DiRT Rally 2.0 Steelbook which has more than a passing resemblance to Colin McRae Rally 2.0’s artwork. The steelbook design uses the same turquoise colouring and lowercase font featured on the box art for Colin McRae Rally 2.0 over 18 years ago. That’s not all though, the steelbook also […]
News
Codemasters has today released their very latest DiRT Rally 2.0 video as part of their ongoing dev insight series. The very latest video (seen immediately below) shines the light on some of the improvements we can expect to see over the original title which first released in December 2015. Chief Games Designer Ross Gowing explains […]
News
The very latest DiRT Show live stream (hosted the other day) gives us yet another look at a preview version of DiRT Rally 2.0 ahead of its release next year. In the video (below, starting at 7:40) we see the iconic rear-wheel-drive Ford Mk II Escort in action from the bonnet cam as it tears […]
News
Concluding our initial batch of previews for Dirt Rally 2.0 we have our Team Chat, this bringing together all of our initial impressions on the announcement and proposed content. Dirt Rally 2.0 could potentially be the definitive rally game of this console generation, with a wealth of improvements and additions building on the original title […]
Previews
Codemasters has once again released a new dev diary video which teases some DiRT Rally 2.0 gameplay. The latest video in their “insight series” is entitled “Why DiRT Rally 2.0?” with Chief Games Designer Ross Gowing answering that very question to the backdrop of some DiRT Rally 2.0 action. You can see some small glimpses of […]
News
Codemasters continues to tease their upcoming sim racer in their latest dev diary entitled “Meet the devs”. The latest video in their “insight series” introduces us to key members of the team including Chief Games Designer Ross Gowing, and rally consultant Jon Armstrong along with some tantalising glimpses of DiRT Rally 2.0. You can see […]
News
DiRT Rally‘s co-driver calls are genre leading thanks to Codemasters’ method of recording the co-driver under physical stress to mimic the real-world forces felt when seated in a rally car. It proved so successful in fact, that Codemasters are using the technique once again for DiRT Rally 2.0. The physical stress is provided by a […]
News
Our very latest DiRT Rally 2.0 preview video sees us playing the PC version complete with a racing wheel setup. We take on the New Zealand stage in the front-wheel-drive Volkswagen Golf MkII from the cockpit camera perspective. Due to the understeery nature of the Golf, we found we needed to utilise the handbrake more […]
Previews
Codemasters has been teasing their upcoming rally sim DiRT Rally 2.0 recently with gameplay from the real-world rally driver and DiRT Rally 2.0’s consultant Jon Armstrong. One such video shows us a stage from the location of Argentina which is described by Chief Games Designer Ross Gowing as the “most challenging location we’ve put in […]
News
Codemasters has recently confirmed that DiRT Rally 2.0‘s rally stages are actually bespoke rather than a product of their “My Stage” stage generator technology as featured in DiRT 4. According to Chief Games Designer Ross Gowing, the DiRT community wanted traditional set stages so that they can “practice and familiarise themselves with the route over […]
News
We’ve spoken with Chief Games Designer Ross Gowing and DiRT Rally 2.0 consultant Jon Armstrong, and we’ve gotten behind the wheel of the Mk II Golf at New Zealand on the PlayStation 4 Pro. Today our attention turns to the rallycross aspect of DiRT Rally 2.0. Codemasters are certainly expanding this area over the original […]
Previews
DiRT Rally 2.0 will introduce deformable ground for the first time in the series which has the potential to dramatically alter the racing action. Each rally stage surface evolves over time mimicking the action of countless rally cars blasting over it. Players starting in the first five positions in the starting order will have to […]
News
In news that will not surprise many, it has been confirmed that DiRT Rally 2.0 will not feature “Gamer” handling as found in DiRT 4. DiRT 4 tried its best to accommodate players of all skill levels by introducing two handling modes – Gamer and Simulation. In theory, this sounds like an amazing idea, sadly its execution was […]
News
Following on from our interviews with Chief Games Designer Ross Gowing and DiRT Rally 2.0 consultant Jon Armstrong, our latest DiRT Rally 2.0 video gives us a decent look at a preview version of the racer running on a PlayStation 4 Pro. Driving the Volkswagen Golf GTI from the bonnet perspective, we take on a stage […]
Previews