This week seems to be one of the most productive post-launch ones for a Codemasters F1 game since, well, ever! On top of the two patches we reported on a short while ago, Codemasters Racing has now announced and released three more downloadable updates for the PC version of F1 2012.
In the trio of patches, there seem to be quite a few very thorough changes, with a handful of them even addressing problems in previous updates. We've put the full list (or, to be technically and grammatically correct, 'lists') of changes below.
Patch 3 Changelog
■Fixed an issue where using a flashback could result in an engine blowout effect. This would also result in the player doing an unnecessary pit stop if they were trying to serve a drive through penalty.
■Reduced the amount of starting fuel that the user is given for races Austin as it was previously too high
■Fixed a number of camera and graphical issues
Patch 4 Changelog
■Fixed an issue where some users (especially those on laptops) were unable to change their resolution.
■Fixed issues with the weather system in Instant Replays / Race Replays which could instantly change the track wetness level.
■Changed the Prime tyre compound to Hard for Suzuka to match the race this weekend. This change will not affect Time Attack which will continue to use the Medium compound tyre.
■Fixed a number of minor graphical issues.
Other changes of note:
■Tweaked force feedback for all devices.
Patch 5 Changelog
■Further reduced the chance of rain for all tracks and greatly reduced it for Sakhir (Bahrain).
■Fixed an issue where the engine could be damaged or destroyed when using a flashback.
■Added an option to delete profiles.
For Xbox 360 and PS3 players, though, you'll have to wait a while for the patches to be approved for use on the respective consoles