Tron-inspired survival racer Distance, the spiritual successor to Nitronic Rush from indie studio Refract, has been in the pipeline for sometime now, but we now have confirmation on when we can actually play it outside of the closed beta. Like many indie projects, Distance is getting the Steam Early Access treatment, with an initial release set to deploy on December 9th.
The premise is simple: you have to survive driving from A to B controlling a futuristic car with the ability to boost, jump and even fly through a chaotic city. These unique abilities can be utilised to avoid numerous obstacles scattered across the environment – you can even vault alongside walls parkour-style, while buzz saws planted as obstacles can saw your car in half.
In essence, it fuses the the intense speed and accessibility of arcade racing with exploration of a vibrant neon-lit city. But, if Nitronic Rush is anything to go by, it will be anything but an easy ride. Indeed, the easy-to-play but hard-to-master mechanic made Nitronic Rush dangerously addicting, not to mention the colourful graphics and thumping techno tracks that effectively simulated the effects of ectasy.
The exact content of the Early Access version hasn’t been disclosed, but the beta currently contains a short single player campaign, as well as additional split-screen and online multiplayer modes such as Sprint, Reverse Tag, Stunt, and Soccer. There’s also a powerful level editor connected to Steam Workshop which already hosts over 150 user-created levels.
Today also saw the announcement of a PS4 version in the pipeline for sometime next year. With WipeOut still absent on PS4, Distance would certainly feel at home on the PlayStation platform alongside R8Games’ Formula Fusion.