We've got some more gameplay action from The Crew's triple screen setup at E3, this time focusing on a team-based multiplayer match where the objective is to track down and take out an enemy Hummer.
Suffice to say, the random player we recorded could probably do with some driving game lessons and spends the majority of the time getting lost. Nevertheless, it's clear that The Crew's online multiplayer has some serious potential, particularly when you consider the opportunities for exploration and larking about the vast open world will provide.
But it's the fusion of developers Ivory Tower and Ubisoft Reflections that gives us hope that The Crew's online multiplayer will live up to its potential. Both team's previous projects are renowned for featuring ambitious ideas and innovative online multiplayer modes: Test Drive: Unlimited pioneered the concept of Massively Open Online Racing, whereas Driver: San Francisco's Shift-based multiplayer was surprisingly original, making for some unpredictable matches and unique game modes as players were able to spawn anywhere on the map in real time – Tag still remains one of my favourite multiplayer modes in any driving game this generation.
The Crew therefore seems like a culmination of what both teams were aiming to achieve, combining Test Drive: Unlimited's massive open world and Driver's fun and frantic team-based gameplay.