Sony's silence on DriveClub is starting to leave a bad taste in PS4's player's mouths. Indeed, there's only so many times we can post news articles answering the question 'Any news on DriveClub's due date?' with a resounding 'Nope.'
IGN spoke to Sony's Scott Rohde for a status update on the stalled racer. Alas, we're still none the wiser but it does give an insight into Sony's thought process behind the delay.
“What I will say is that it all comes back to that fundamental principle, and that’s that we want to build great games,” Rohde said. “And we really don’t want to release a game before it’s ready. And sometimes, this happens in the normal course of business, where we think we’re on track to deliver what we think is going to be a great game, and when we get closer, we realize that we’d be doing everyone a disservice if we shipped it before it was ready.”
“So, I think that at PlayStation, perhaps more than at other places, we’re willing to kinda eat that [cost],” Rohde continued, “and go back to the drawing board and make sure the game is great before we ship it. And that’s what’s going on right now with that game.”
IGN couldn't resist probing Sony about a release date again, but were predictably knocked back with a standard “We’re not announcing any specifics on that yet” comment. Sony PR did mention, however, that further details are not long in coming. Again, could Sony be buying time for the unveil of their VR headset to announce DriveClub's final release date?