What's that, you say? You want more Project CARS PS4 gameplay? Oh, go on then. Don't say we don't spoil you.
Following our extensive look at the near final build of Project CARS on PS4 in glorious 1080p and 60fps, we're having a video blowout on Slightly Mad Studio's much anticipated racing simulation, looking at every aspect in the build-up to launch and beyond.
Our next batch of videos focus on the helmet camera, which is by far and away the most visceral way to experience Project CARS.
Cockpit cameras are of course a common sight in racing games seen by many who want more realism as the preferred way to play (Codemasters tried to tell you otherwise in Grid 2 and removed the cockpit camera which wasn't well received to say the least, only to bring it back in Grid Autosport), but Slightly Mad Studios took this a step further and pioneered the helmet camera in Need for Speed Shift 2 Unleashed, creating a visceral viewpoint literally from the driver's eyes inside the helmet that picked up every movement. It wasn't for the faint hearted, but proved to be one of Shift's best selling points at the time – and now it's back in Project CARS with a wealth of customisation options to adjust the depth of field effects and the amount of movement.
Like in Need for Speed Shift, you can also enable the helmet camera to look at the apex as you approach a corner just as you would in real life. For some, this can be disorientating however, but you can turn it off as Project CARS is completely customiseable which is something you don't see often in console games.
Watch Alan race round a variety of circuits from the driver's eye view in our latest Project CARS PS4 gameplay videos now viewable at 60fps, including two laps of the notorious Nürburgring.
Using the helmet cam is certainly a challenging way to play Project CARS, but it undeniably heightens the realism and immersion tenfold.
Will you be playing Project CARS with the helmet cam?