Codemasters have released a patch for the PC version of their recently released Formula One racing title F1 2015.
F1 2015 is the seventh title in Codemasters' long-running F1 series and the very first to make the leap onto current generations consoles. The game runs on the new EGO engine and features all the teams and drivers from the 2014 and 2015 seasons.
The new patch can be downloaded on Steam, take a look below at all of the bugs the patch addresses. How has your experience with F1 2015 been so far?
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F1 2015 patch fixes
Flashback and the Instant Replay Flashback causes game to crash to desktop
Instant Replay – The game is crashing when entering an instant replay in all game modes
Backing out from a lobby in which you were a Client and Hosting a new Lobby will result in you not having Host Options for your new Lobby
Fuel info resets every time you cross the start/finish line
Out of box settings appear to be too high on onboard Intel GPUs
Graphics options do not save in certain situations
When a player collides before or after resetting to track, they get disqualified.
Clipping on the nose camera on the Manor car
Game crashes after running benchmark
Tyre wear carries over from short qualifying to race between intermediate & option tyres
Hang occurs when host backs out of Custom Lobby just before countdown finishes and loading begins.
Multiplayer qualifying result inconsistent across players
Backing out of a Lobby on 0 seconds of the countdown timer can result in a Hang if the player then creates and leaves a Custom Session.
Host will perpetually load after quitting game via front end after getting terminal damage in multiple races in custom lobby.