Online multiplayer finally landing in Trials Fusion early next year, PC beta available now - Team VVV

News Online multiplayer finally landing in Trials Fusion early next year, PC beta available now

News

Martin Bigg

Writer

Posted on

Game: Trials Fusion

Platform: PC, PS4, XBox One

Publisher: Ubisoft

Release Date: 15/04/2014

It's been a while since we've got back on our bike and booted up Trials Fusion, a game that requires you to master the art of trial and error. A slew of DLC packs have been forthcoming in recent months as part of the season pass, but what fans have really been waiting for is the belated online teams and multiplayer. Without these, the game simply feels incomplete. 

Fans' prayers have now been answered, as a new update released for the PC version finally adds the missing online team component, allowing you to form teams and compete against rivals to compete on the team leaderboards DriveClub-style. But whereas DriveClub is restricted to 6 player clubs, up to 50 can form a team in Trials Fusion. Teams are represented with an emblem, while members can communicate on a bulletin board and compete in private and online matches.

The long-awaited online multiplayer won't be ready until early 2015, however, despite originally scheduled to land by the end of this year. Up to four players will be able to race in the Xbox 360 version, while up to eight will be able to compete on the PS4, Xbox One and PC. PC players also get a head-start, as an online multiplayer beta is available to try as of now.

Three online multiplayer modes will be available:
 

  • ·         Online X-Supercross– up to eight players race on three random tracks, after which a winner is announced based on an accumulative best score.
  • ·         Private Game– up to eight players select which tracks to race and customise race parameters such as gravity of the track, modifying bike speed, or inverting the bike’s controls.
  • ·         Private Game with Spectator– Players looking to watch online multiplayer select the tracks and parameters for the race and invite eight other players to ride so they can kick-back and watch the race. These matches can also be broadcast using streaming platforms.

Experience gained in the Online X-Supercross can be tracked in a global leaderboard.

Quite why it will have taken almost a year to add online multiplayer to Trials Fusion by the time it rolls out remains unclear, but better late than never. Has this encouraged you to reenter the world of Trials Fusion? 

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