Next Car Game becomes 'Wreckfest', new build adds chaotic multiplayer - Team VVV

News Next Car Game becomes ‘Wreckfest’, new build adds chaotic multiplayer


Martin Bigg


Posted on

Game: Wreckfest

Platform: PC, PS4, XBox One

Publisher: Bugbear Entertainment, THQ Nordic

Release Date: 27/08/2019 (PS4 & XONE)

After nearly a year since its initial release on Steam Early Access, BugBear's tentatively-titled Next Car Game finally has an official name: after much deliberation with the active community, Next Car Game is now known as 'Wreckfest'. This is going to take some getting used to – we're so used to referring to Next Car Game that we wouldn't have looked twice if it was used as the final name. Still, it's an apt name giving that the game revels in close racing and chaotic carnage. 

The name change comes as part of the new build #6 update, which adds several new game modes, a new car and track and a host of other improvements. 

Chief new addition is the inclusion of online multiplayer for up to 18 players, so now you can revel in the fact the opponent you just rammed headon into a wall was an irate human player. Four destructive modes are available: Racing, Demolition Derby, and the new Deathmatch and Team Deathmatch modes, allowing you to rejoin a derby with a new rustbucket if you wreck your ride. BugBear is pushing to crank up the carnage to 24 online players, but optimisation is still required. Just imagine the ensuing chaos with 24 player demolition derby. 

There's also a new oval Speedway track so expect plenty of NASCAR-style pileups, and a spritely European Coupe has been added to the car roster, which is a welcome addition that fits nicely between the nippy hatchback and heavy American muscle cars.

Other noteworthy improvements include refinements to the physics and damage modelling, but you can read the full list of game changes in the patch notes

Since it's still in Early Access, Next Car G…sorry, I mean Wreckfest still has a long road ahead in development, but the game engine is already incredibly accomplished for an unfinished game.

What do you think of the new name?

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