The frame-rate wars have erupted again: MotoGP '14 is the latest game to be locked at 30 fps on PS4, not long after the backlash the PS4-exclusive DriveClub suffered when it was revealed it would also have a 30 fps speed limit imposed. It will, however, run at 1080p.
The report comes from Worlds Factory: “The experience on PS4 has been very powerful. Compared to the architecture of the PS3, this new console is much more similar to a PC so it’s easier to develop on it. The two versions (PC and PS4) are at the same level, in fact we can ensure 1080P on both the platforms with a minimum stable frame rate of 30FPS due to the large amount of bikes that race at the same time,” Game Director Andrea Basillo told them.
He went on to talk about some of the PS4-exclusive features: “Speaking about special features or performance we’ve obviously got the Remote Play between PSVita and PS4 and the calculation of the physics is three times more powerful than the previous consoles.
“With the DualShock 4 touch pad you can change the different camera views of the game. It’s in a good position for that, but in the future we will study something more particular.”
Milestone also finally addressed the question that many players have been asking: why isn't MotoGP '14 wheelieing onto Xbox One? “We don’t have a specific preference for one or another console. I’d like to explain that to all the fans! This year was a matter of time constraints and keeping a high standard, so we’ve decided to keep the exclusive on PS4,” he explained.
Still sounds strange, but at least it opens up the possibility of MotoGP '15 arriving on Xbox One. Hopefully at that piont the developers will be more accustomed to the next-gen hardware and be able to achieve the magic, elusive 60 fps.