Microids has revealed that Moto Racer 4, the latest in the long-running arcade bike racing series, will be landing on PS4, Xbox One, PC and Mac October 13th 2016.
Currently in development by French studio Artefacts Studios using Unreal Engine 4, Moto Racer 4 will bring back the series' high speed biking thrills featuring road bikes and motocross machines "for a white-knuckle ride that remains playable despite the need for technical prowess, with rules of fair-play often put to one side". Moto Racer 4 will also run at 60 frames per second, which will no doubt greatly enhance the sense of speed.
And if you were in any doubt that Moto Racer 4 will stay faithful to the series, original designer Paul Cuisset is overseeing development.
Moto Racer 4 will feature "no less" than 15 single and multiplayer game modes, including the usual Time Trial and Championship modes along with original game modes such as Ghost Bike, Wolf Pack and Golden Helmet.
In what's becoming a rarity in modern games, Moto Racer 4 will include split screen multiplayer along with online multiplayer for up to 12 players. Road races will take place with full traffic just to make things more challenging, and it's said that opponents will have "different personality and behavioural traits." There will also be options for bike and rider customisation.
It's surprising it's taken this long for a new Moto Racer sequel to emerge despite the series selling over seven million units – the last Moto Racer game was released fifteen years ago. The series started on PC and PS1 in 1997 but was last seen in 2001 with the release of Moto Racer 3 on PC.
If the acclaimed DriveClub Bikes is anything to go by, there is certainly a demand for arcade bike racing games so Moto Racer 4 has plenty of potential, particularly as the majority of current-gen bike games fall into the simulation genre. Hopefully Moto Racer 4 will be a return to form.
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