"More intuitive" force feedback system added to Forza Motorsport 7 - Team VVV
"More intuitive" force feedback system added to Forza Motorsport 7

News “More intuitive” force feedback system added to Forza Motorsport 7

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James Allen

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Game: Forza Motorsport 7

Platform: PC, XBox One

Publisher: Microsoft Studios

Release Date: 03/10/2017

Wheel users should be able to have a “more intuitive” driving experience in Forza Motorsport 7, courtesy of the game’s overhauled force feedback system.

Added in this month’s content update, the new setup is claimed to be a a “full physically based system” that allows players to have a “solid feeling of connection to the road”.

Developer Turn 10 Studios says the revised force feedback system uses data from the game’s suspension and tyre simulation models , which now allows aspects such as tyre load be transmitted to the player.

As the force feedback completely replaces the old system, wheel users will have tuning value settings reset to their default settings upon installing the update. Once the game is updated, players can adjust the values to their preference.

The new force feedback system is one part of a comprehensive content update for Forza Motorsport 7. Menu and HUD icons have been given a cosmetic overhaul, and transition times for “certain menu items” have also been improved.

Following on from earlier months, the December content update also adds a ‘Spotlight’ car to Forza Motorsport 7, in the form of the BMW GTE endurance racing car (pictured).

A ‘Forza Edition’ version of the 1991 BMW M3 has also been added to the game as a prize for a themed Rivals event. The TVR Cerbera Speed 12 has been introduced to Forza Motorsport 7 too, though it’s unknown at time of writing how or when players will be able to acquire it.

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TylerDurden4321
TylerDurden4321
3 years ago

Tried it yesterday. It’s different and that’s about it. Not better not worse for me. – downforce still has ZERO effect on the centering force even in an Indy or F1 car, so it can’t be fully derived from self-aligning since Fz forces scale Fy forces and those scale the self-aligning moment. – road feel is unauthentic and since you can scale it down with an individual slider, it must be still artificially added and not coming from surface geometry – bumps (I tried the Nordschleife in the new M8 GTE) are soft/cushioned/muddy and feel very low-fidelity – turning damping… Read more »

Alan Boiston
Admin
Alan Boiston
3 years ago

God knows it needs it, I don’t have my wheel set up with the Xbox at the moment so we’ll have to wait and see the community feedback.

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