More Forza Horizon 3 'Forzathon' details emerge from Gamescom - Team VVV

News More Forza Horizon 3 ‘Forzathon’ details emerge from Gamescom

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James Allen

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Game: Forza Horizon 3

Platform: PC, XBox One

Publisher: Microsoft Studios

Release Date: 27/09/2016

Additional information on Forza Horizon 3's new 'Forzathon' feature – as demonstrated in the E3 2016 and Gamescom demo builds – have been disclosed in new interviews from Gamescom.

Following on from the original Polygon article, Ralph Fulton (Forza Horizon 3's Creative Director) revealed to IGN the Forzathons will be scheduled at least a month in advance via an in-game calendar system, though it's unknown if this will also mean a synopsis and details on the reward will also be published when these challenges are first announced.

This also suggests more information on the Forzathons that are set to start in October will be revealed prior to the release of the Forza Horizon 3 Ultimate Edition on 23rd September.

Information provided to IGN on the Forzathon difficulties suggest they'll range from easy to, as Fulton is quoted as saying, "really fiendish". Prizes that can only be awarded through these Forzathon challenges will also vary from "comedy horn packs" (thus confirming players can trigger car horns in some capacity in Forza Horizon 3) to in-all-but-name Unicorn cars.

Fulton did iterate, though, that the more popular prizes will be featured in future Forzathon events, thus allowing players who weren't able to acquire a more noteworthy prize the first time around or would wish to own a duplicate to have another chance at winning the item in question.

Additional details on Forza Horizon 3 are anticipated to be disclosed throughout Gamescom and in the additional weeks prior to the game's release.

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