Latest GRIP: Combat Racing update improves physics, adds vehicle & more - Team VVV

News Latest GRIP: Combat Racing update improves physics, adds vehicle & more


Kevin Dooley


Posted on

Game: GRIP: Combat Racing

Platform: PC, PS4, Switch, XBox One

Publisher: Wired Productions

Release Date: 06/11/2018

GRIP: Combat Racing, the Steam early access racer which takes more than a few cues from the PlayStation 1’s Rollcage, has benefited from a large update which improves physics, adds a new 6-wheeled “Terra Rhino” car and 4-player split screen support, and more.

According to developer Caged Element, the update comes as a result of lots of private testing and is long overdue.

GRIP’s latest addition known as the “Terra Rhino”

We’ve played a recent build of GRIP: Combat Racing and were left particularly impressed with its implementation of 2-player split screen which ran surprisingly well considering the level of detail on show. You can listen to some of our thoughts on a recent build of GRIP: Combat Racing, and find the list of improvements in GRIP’s latest early access build below. GRIP: Combat Racing will release on November 6.

Biggest changes in 1.2.10 build:

  • Brand spankin’ new, 6-wheeled car to roll through your competition with. Meet the Terra Rhino
  • Majorly improved vehicle physics. Cars now feel more solid and behave more predictably
  • Fixed many multiplayer issues including desync. Now multiplayer is nice and smooth
  • Plenty of track work with improvements to flow, collision and visuals
  • Improved pickup balancing and usage
  • Full gamepad support, including in the menus
  • 4 player split-screen support, including a keyboard + gamepads (keyboard must be player 1)
  • Added a Create Tournament button which can be used in multiplayer games as well
  • Updated the garage with more customization and view options
  • New UI animations and effects
  • Updated HUD with font less prone to issues
  • Carkour mode is now working again
  • Added Speed Demon game mode. No pickups except turbos
  • Added Lethal difficulty
  • …and much more


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