Game: GRIP: Combat Racing
Platform: PC, PS4, Switch, XBox One
Publisher: Wired Productions
Release Date: 06/11/2018
GRIP: Combat Racing, the Steam early access racer which takes more than a few cues from the PlayStation 1’s Rollcage, has benefited from a large update which improves physics, adds a new 6-wheeled “Terra Rhino” car and 4-player split screen support, and more.
According to developer Caged Element, the update comes as a result of lots of private testing and is long overdue.
We’ve played a recent build of GRIP: Combat Racing and were left particularly impressed with its implementation of 2-player split screen which ran surprisingly well considering the level of detail on show. You can listen to some of our thoughts on a recent build of GRIP: Combat Racing, and find the list of improvements in GRIP’s latest early access build below. GRIP: Combat Racing will release on November 6.
Biggest changes in 1.2.10 build:
- Brand spankin’ new, 6-wheeled car to roll through your competition with. Meet the Terra Rhino
- Majorly improved vehicle physics. Cars now feel more solid and behave more predictably
- Fixed many multiplayer issues including desync. Now multiplayer is nice and smooth
- Plenty of track work with improvements to flow, collision and visuals
- Improved pickup balancing and usage
- Full gamepad support, including in the menus
- 4 player split-screen support, including a keyboard + gamepads (keyboard must be player 1)
- Added a Create Tournament button which can be used in multiplayer games as well
- Updated the garage with more customization and view options
- New UI animations and effects
- Updated HUD with font less prone to issues
- Carkour mode is now working again
- Added Speed Demon game mode. No pickups except turbos
- Added Lethal difficulty
- …and much more