Yesterday saw the long-awaited announcement of Gran Turismo 6, which, as we were led to believe all along, has so far only been confirmed for PS3. With the PS4 set to be unleashed later this year, however, many were left baffled over the thought of GT6 not making an appearance to take advantage of the new hardware's capabilities.
IGN posed the question about a next generation GT6 to founder Kazunori Yamauchi at the Silverstone event, and, intriguingly, his response implies that a PS4 port of GT6 later down the line isn't entirely out of the question: “We actually do have a PlayStation 4 version in mind, but for this holiday season, we thought it would be best for users to release on PS3 for now,” Kazunori explained.
But before you get too excited, don't forget that this is Gran Turismo, a series notorious for its exceedingly long development times. “I thought the best scenario would be to have the game come out, then to have new scenarios, new DLC and other updates," he continued. "Once the players have thoroughly played out the system, if the PlayStation 4 version came out naturally, as part of that process, I think that would be the best scenario.”
So there you have it. By releasing GT6 exclusively for PS3 this year, Polyphony will be in the best of both worlds by catering for the series' existing mass following on PS3, with the opportunity to release a PS4 port with enhanced graphics a few years down the line at a point where the system will have gained a larger fanbase.
Asked whether or not save games would be transferrable between both versions, Kazunori remained traditionally non-committal, responding with a vague "Probably."
In other news, it seems that we will be able to sample GT6 much sooner than we anticipated – a PS3 playable demo has been confirmed for July to coincide with the new GT Academy season.