The Gran Turismo series is renowned for its comprehensive car rosters. Gran Turismo 6 holds the record for most cars to feature in a racing game with over 1200 cars, and even Gran Turismo 2 featured over 500 cars which was a remarkable feat for a PS1 game back in 1999. As a result, many were left disappointed when it was announced that Gran Turismo Sport's car count had been downsized to 137 cars, particularly as it's the series' belated PS4 debut.
Of course, there's a case for quality over quantity here. All of Gran Turismo Sport's cars have been built from scratch since Gran Turismo 6 as 'Super Premium' models – the embarassing low resolution Standard cars that were included in Gran Turismo 5 and 6 will mercifully be a thing of the past. It's just a shame it's taken this long for Polyphony to start remodelling their cars and allow Gran Turismo to fall behind the competition – Forza Motorsport 6, for example, features over 400 cars with fully modelled interiors.
In a recent interview with Chinese website A9VG, Kaz confirmed that Standard cars won't be reappearing in Gran Turismo Sport, and also shared some details on the post release support we can expect: “In the end, there will be around 4 to 5 hundred cars. All cars have been re-modeled, and there won’t be standard cars,” he said.
Over 500 cars would be triple the number of cars included in the initial release, which is quite an ambitious undertaking. How Polyphony are planning to distribute the extra content remains to be seen considering the vast quantity of cars they are planning to add, but it does reinforce Gran Turismo Sport as a platform for Polyphony to build on until the eventual release of Gran Turismo 7.
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