Forza Horizon developer diary #3 emphasises action racing - Team VVV

News Forza Horizon developer diary #3 emphasises action racing


Martin Bigg


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Game: Forza Horizon

Platform: XB360, XBox One

Publisher: Microsoft Studios

Release Date: 23/10/2012

If you didn't already know, a playable demo for a small racing game release known as Forza Horizon popped up on the XBLA Marketplace. Go download it. Now. 

And in case you need any more enticement, we downloaded it and took it for a spin ourselves – check out Alan's initial test drive below where he experiments with how Forza Horizon handles on both a controller and a wheel. The results may well be surprising to those who are well accustomed to how Forza Motorsport 4 performed on a wheel, i.e. superbly:

Still here? Fine, here's another Forza Horizon video for you. 

Here we have the third in the series of Playground Games' development diaries for Forza Horizon, which delves into the very heart of the game: the driving. 

Playground Games love reminding us how Forza Horizon will incorporate the physics engine seen in Forza Horizon 4's circuit races, but here the ephasis is on a more flamboyant driving style tuned fo the open road not too dissimilar to Ken Block: i.e. performing drifts, burnouts and generally driving in a manner that most wouldn't dare to attempt on the public road with so much horsepower at your disposal.

Playground Games refer to it as "action racing," which may sound a bit too "Need for Speed" for some people. Torturing those tyres won't be all in vain, though, as this will earn you credits that can be spent on buying new cars, as well as increase your popularity which will earn you invites into special stage events such as racing planes or helicopters. 

What are your thoughts on the Forza Horizon demo so far? Let us know in the comments below, our Facebook page or on our forum.

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