Forza Motorsport 5 was widely criticised for its use of tokens, an in-game currency where real world micro-transactions could be used to buy some of the game's extortionate digital racecars. Consequently, the astronomical asking prices at launch didn't go down too well with the community. Wisely, Turn10 completely revised the pricing system in order to make players feel less cheated.
In contrast, Forza Horizon 2 will be steering clear of the dreaded 'M' word in a bid to design the game "to be fair, to be fun, to be rewarding" Playground Games' Ralph Fulton told Digital Spy. "That's incredibly important to us. For that reason, we will launch in September without tokens."
Falton went on to describe how Forza Horizon 2's unlock system has been engineered to let players drive a wide selection of desirable cars quickly. "We've got an amazing list of 200 plus cars, and we want you to explore it."
"We want to enable you, at very regular intervals, to be able to change your car, pick a new one from the list. If that doesn't work out, you're able to buy a new one really quickly."
Meanwhile some of the game's premium vehicles will be accessible via a "fruit machine, tombola-style," last seen in the original Forza Horizon's multiplayer.
"When you do level up, we give you a shot at what we call 'The Horizon Wheel Spin'," he explained. "We used it in the original in online, and you get to spin and it can be anything from some cash, a load of cash, to a car or to the best car in the game.
"Every time you level up we've got this game of chance, and for the lucky guys, they could be a getting a Bugatti Veyron after playing the game for 30 minutes."
Check out the official E3 trailer for Forza Horizon 2:
//www.youtube.com/embed/XtY4rW1TiZM