Formula Trucks & new dirt content comes to Automobilista - Team VVV

News Formula Trucks & new dirt content comes to Automobilista

News

Kevin Dooley

Writer

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Game: Automobilista Motorsports Simulator

Platform: PC

Publisher: Reiza Studios

Release Date: 24/08/2015

Automobilista Motorsports Simulator has undergone a fairly substantial update which brings Formula Trucks to the racing sim and more.

Version 1.20 of the PC racing sim, available now, adds the Brazilian Formula Truck Series content as paid DLC. You can access the content for free if you've previously owned Formula Truck 2013 on Steam or of course if you have the Automobilista Season Pass, otherwise you are looking at £4.79.

The update also includes the addition of a Formula Dirt series and the new dirt track of Ascurra. Besides the highlights mentioned above, the new update also comes with the usual array of small enhancements and bug fixes as one would expect.

For the full list of changes see the changelog below.

Below is the Changelog for v1.20:

Content 

Cars 

Modified & incremented Caterham series structure & associated customizations – now includes 270R Road, Academy (previously 270R), Supersport, 360R Road, Superlight Standard, Superlight Sequential (previously 360R), 620R Road (previously 620R) (AVAILABLE ONLY FOR OWNERS OF BRIT PACK AND / OR SEASON PASS)

Tracks:

Added Extra custom Formula Truck track layouts

Features & Fixes

Added a function to prevent AI cars from taking fuel in pitstops when the series does not allow refuelling

Added option to customize number of warnings (range 0-100) for track limit violations before penalty is triggered (options both in-game & Dedi tool)

Tripled range for in-car seat adjustment

Disabled option to turn Hardware plugins on/off from in-game

Tweaked chassis ground scraping sound in Formula cars

Fixed issues with sound effect from hitting suspension bumpstops

Globally reduced tolerance for rev mismatch in manual gear shifts (should allow less clutchless shifts in manual boxes)

F-V12: Slightly revised internal engine sounds

Opala: Revised starter & external engine sounds

F-V10: Sligthly improved AI performance

Stock V8: Slightly tweaked tire lateral / longitudinal force combining

Caterham: AI performance callibration; adjusted fuel consumption

SuperV8: tire material correction

Karting: Adjusted kart tires & AI performance

OBS 1: Brief explanation of Formula Truck Speed Trap rule: every Formula Truck layout has a Speed Trap in a section of the track (usually the fastest, its location being indicated by the icon on its trackmap, by the flashing icon on top left corner as you approach it while driving, and by a line of cones trackside) through which drivers are supposed to cross going no faster than 160 km/h. Exceeding 160 km/h through the Speed Trap will result in lap being invalidated in practice / qual, or an instant drive-through penalty in races. Players may opt to switch the rule off from the Rules menu.

OBS 2: Formula Trucks chop off their 1st gear so it skips straight to 2nd; if you are using an H Shifter you start from 2nd, which is also very short. Typically on track you´ll only use 3rd-6th.

OBS 3: F-Truck diesel smoke from the exhaust is still being worked on and has not been implemented in this build

OBS 4: For those who are used to running short times races, you may have to adjust your AI settings as with fuel estimation fix they will be appropriately competitive now – consistent in fact with their practice / quali performance, as they were in lap-based races.
 

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