Since its unveil earlier this month, there's been little in the way of promotional material for Milestone's forthcoming MotoGP 13, which marks their first MotoGP game in four years after they reclaimed the license following the unfortunate demise of the series' previous developer Monumental Games. Now, though, Milestone has released a handful of new screenshots illustrating the development of their graphics technology following WRC3.
Much like WRC3's initial screenshots which focused purely on the environments, we sadly don't get to see how detailed MotoGP '13's bikes will look just yet, although this is probably because the final liveries for this year's MotoGP season won't be revealed for some time yet. If the bike models are anything like the tracks, though, Milestone might have just outdone themself.
Indeed, Milestone has clearly learned a lot from the development of WRC3's reworked Spike Engine, as these early screenshots of the iconic Mugello Circuit, a challenging 5.245km track situated in Tuscany that has become a permanent fixture in the MotoGP calendar since its refurbishment in 1991, look stunningly realistic. As the overhead shots show, MIlestone has clearly captured the scale of the circuit with trackside objects littering the outskirts of the track, the textures look high-res and the overcast clouds make you wonder if dynamic weather will be in MotoGP '13, a feature that's often reqeusted for WRC and has become a staple feature of Codemasters' F1 titles.
If these work in progress shots are truly representative of the final game then this could be the MotoGP game fans have been waiting for. We'll be able to make a more informed judgement when some in-game footage arrives – let's just hope it plays as good as it looks.