F1 2018's career mode will be fundamentally different to the campaigns of prior games, courtesy of the title's new rules change mechanic.
Speaking to Autosport, F1 2018 game director Lee Mather confirmed these rule changes will happen at the end of the season, and will have the potential to comprehensively shape up the grid order in every season of the career mode.
According to Mather: "Now there is the possibility of a rule change at the end of the season, and if the player chooses to protect some of their R&D [points] then they can start the next season with a strong car."
He added: "The AI can do the same – and if they don't protect the right upgrades, they might start the season with a poor car the next year".
It's currently unclear how frequent these rule changes will be, though it does appear they will randomly crop up over the course of the player's campaign.
Much like prior Codemasters-developed F1 games, F1 2018's R&D points system can also be used to upgrade the player's car over time. New tweaks have been made in this area too, with Mather's highlighted example being all teams will have their own unique skill trees.
Even more details and information on F1 2018 are anticipated to be disclosed over the next few weeks, as the game's release date of 24th Augist 2018 approaches.