If we're being honest, DriveClub's showing at last year's Gamescom was a tad underwhelming. For all its promises of taking visuals to the next level, it clearly wasn't close to being finished despite being only months away from release at the time, and the driving experience left a lot to be desired. Fast forward one year later at this year's Gamescom, and it's like looking at a different game. The controversial decision to delay DriveClub for a year is clearly paying off.
Indeed, it's safe to say that DriveClub has come on in leaps and bounds during the last year, as Alan found when he finally managed to get behind the wheel for a look at the latest build of DriveClub after battling through obscene crowds at Gamescom looking at the latest build,
It's not just the visuals and handling that have been refined since then, either. A special note goes out to DriveClub's sublime audio design. As Evolution explained to us in our interview last year, the team hooked 18 mics to every car in order to record the sound effects from every conceivable. The resulting engine sounds have that satisfying gutteral grunt that's lacking in most of its rivals.
Watch as Alan finds out how the latest build of DriveClub is shaping up, as he discovers all the visual and audio improvements whilst assessing how it handles with a wheel compared to a pad in our assortment of hands-on DriveClub Gamescom gameplay videos recorded with direct audio and tested with the Thrustmaster T300 RS PS4 wheel.
Just for comparison, here's how DriveClub looked last year at Gamescom 2013: