Codemasters will heavily focus their efforts on the racing genre - Team VVV

News Codemasters will heavily focus their efforts on the racing genre


Kevin Dooley


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Codemasters have recently shut down their small development team based in Malta who recently released the card battle game Battle Decks. The Malta based team will now join the UK based Codemasters team to “double down on racing to develop future titles” which will enable Codemasters to “demonstrate absolute commitment to the category”.

A spokesperson for Codemasters recently spoke with Eurogamer:

"While it's been great to explore projects outside of racing, we know that our hearts belong to racing in all its many glorious forms. The success of DiRT Rally's Early Access programme has been incredible, F1 2015 was very successful reaching number one in many territories, we've recently announced that Micro Machines will come to mobile and we have a strong road map ahead of us that keeps racing as its razor focus."

"With Battle Decks' development complete, we're saying goodbye to Malta and looking to fold talent from its 11-person team into our most successful studios here in the UK as we double-down on racing to develop future titles that will demonstrate our absolute commitment to the category."

Recently we reported on rumours that Codemasters' DiRT Rally could be gearing up for a PC physical release for December, Codemasters have since commented on the rumour on their weekly DiRT Rally road book, and let's just say they didn't exactly debunk those rumours.

Furthermore, Codemasters recently revealed that F1 2016 will have “new and exciting features” which include “a couple of must-haves”. Codemasters are also looking to work with the community more closely than ever before with the development of F1 2016, no doubt due to the success of DiRT Rally's Early Access programme and all the great feedback the title has been receiving from fans.

Codemasters certainly have a solid reputation for delivering high-quality racing titles, although admittedly F1 2015 proved to be a wobble for the team, so it'll be really interesting to see what they have planned for the future.

What would you like to see next for Codemasters?

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