The release of Assetto Corsa's multiplayer mode has been pushed back to May 2nd 2014, developer Kunos Simulazioni has confirmed.
Originlly scheduled to commence tomorrow on April 25th, the release of Assetto Corsa's multiplayer components has been delayed by a week to ensure "fast and proper support by our [server] provider" once the online servers go live, should any issues or complications arise on launch day.
Kunos also cited tomorrow's Liberation Day celebrations – a commemoration of the day in which Mussolini's Fascist regime was overthrown – as a reason why the multiplayer mode's release has been pushed back. The desire to "provide the best gaming experience we can" was also confirmed as a contributor to the postponement.
Also included in the announcement were details on Kunos' development of Assetto Corsa's online component: the studio has allegedly been working on the gameplay mode for the last two months, and has accumulated several servers for both public sessions and private lobbies for events such as league races.
Kunos Simulazioni's full statement can be found below:
every year 25th April is celebrated as the Liberation Day in Italy. This day marks the end of fascist regime after the end of the Second World War in 1945, and the day commemorates the people who laid down their lives fighting the fascism.
The next update of Assetto Corsa Early Access will include the multiplayer mode and was previously scheduled for tomorrow's release; our work in the last two months has been strongly focused to complete and deliver this feature properly. We have also made investments to set several free public servers for our users and a proper lobby for servers created by, users, leagues, simracing websites and so on. However, due to the 25th April celebration, we might have some issues to get the best possible support from our italian based server provider, right at launch day.
Multiplayer is one of the most awaited features for a lot of simracing enthusiasts, but in order to properly test in public the multiplayer mode, we need to get the best technical support possible; for this reason, and also in order to improve multiplayer functionalities and to develop some additional features, tomorrow's release has been shifted to Friday 2nd, May. This delay will allow us to release the multiplayer in a working day, getting fast and proper support by our provider, if needed. We are pretty sure you understand that we are working at our best to provide the best gaming experience we can. Thank you for your kind support and attention.