RedLynx's top Trials tips for budding level designers - Team VVV

Interviews RedLynx’s top Trials tips for budding level designers


Martin Bigg


Posted on

The recent release of Trials Evolution: Gold Edition marks the series' belated return to its home platform in a PC port that packages both Trials HD and Trials Evolution.

We'll have a review up soon, but in the meantime Alan popped down to Ubisoft to have a chat with Lee Rowland, RedLynx's Senior Level Designer who earned his position by creating community levels before being asked to work on official DLC levels for Trials HD, who offers some words of wisdom for budding level designers.

0 0 votes
Article Rating
Inline Feedbacks
View all comments
Would love your thoughts, please comment.x