SimBin may be hard at work developing the highly anticipated GTR 3, but that seemingly hasn't stopped them focusing on other side projects.
Enter RaceRoom Racing Experience, an upcoming free to play PC racing simulation that sees SimBin attempt to attract a new market in what they call a Free 2 Race concept. It sounds a lot like Auto Club Revolution, in that the base game will be free to play with the option to pay for additional content.
Little is known about what content will be available in the final build, but the slew of screenshots reveal a sample of the cars we can expect to put through their paces: the Danish Aquila CR1 Sports GT, which has already been confirmed for GTR3 in its initial screenshot, Audi R8 LMS and the Judd-powered BMW 134 hill climb car, the same model driven by Georg Plasa who was killed during last year's Italian Rieti hill climb.
RaceRoom was also on display at GamesCom in a particularly lavish setup comprising of a typical racing rig and a not-so-typical triple screen display for added immersion. And just to make us somewhat jealous of the fact that we couldn't make it to GamesCom, SimBin have provided a short but sweet video of the game in action from the show:
Other sources have also uploaded in-game footage
From what we've seen so far, RaceRoom seems to follow the standard set by SimBin, delivering supreme driving physics, a blistering sense of speed and some particularly aggressive engine sounds, making for a very viseral experience which is only heightened by the triple screen display.
Fortunately, it doesn't look as if it will be long until we can get our hands on RaceRoom, either. SimBin are said to be gearing up SimBin for a final release "soon," but the same demo that was playable at GamesCom will be available for everyone to test drive in two weeks time.
With iRacing, rFactor 2, Project CARS, Assetto Corsa and now RaceRoom (and not forgetting GTR3 of course) all vying for position, there's no better time to be a PC racing simulation gamer than the present.
I'll look forward to it and for once I'm not bothered wether its DLC or not because in terms of racing sims, Assetto Corsa is definitely more friendly on your pocket - free multiplayer etc. I hope that doesn't change when it leaves early access.
Its nice to see that they're not using lens flare, it really annoys me when its used in cockpit view because cockpit view is often for a more realistic driving experience yet it can be ruined by lens flare which is an effect only present on lenses (unsurprisingly). *ehem* Next Car Game *ehem*.
Yes this certainly has huge potential and mixing bikes with cars could be a good thing in terms of investment. Bike games have often been a mixed bag in terms of reception, so perhaps we'll see some bikes in GT7 and then if that works out, a full blown Tourist Trophy 2 further down the line.
I'm not going to get my hopes up because there have been too many rumors for far to long. But after GT6 the only thing that would make me buy another GT title would be the addition of bikes (and a good selection of those at that).
In regards to Tourist Trophy, that game still holds up today. Not perfect (bikes a tad to floatly) but over all it gave me the closest sense of how it feels to...
once upon time I use to buy multiple copies of Milestone titles (PS3, PC, Euro and US versions) but not anymore. Why try to support a company that doesn't care about it's customers. Can't say that MotoGP 14 was a disappointment because it was about as good as expected and that's not saying much. Same issues as always......A LACK OF EFFORT. and as such after 4 laps I just put the game away....