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"Required" downloadable content destined for Forza Motorsport 5


James Allen On July 17, 2013
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Turn 10 Studios' creative director Dan Greenawalt has confirmed that Forza Motorsport 5 will feature downloadable content that'll be mandatory to experience the racing game in its entirety.

Speaking to IGN.com, Greenawalt revealed that more emphasis would be placed on DLC in the upcoming Forza game, especially when compared with previous entries in the franchise:

"When you first boot up the game, we’re going to ask you to log in,” he explained. “And when you log in you’re going to get the Drivatars and you’re also going to get a whole bunch of content: tracks and cars.

He went on to say in the interview that these additions to Forza Motorsport 5 would be released on Day One without any additional charge, though they will be "required content to play the game", due to the team at Turn 10 having "designed the game to work with all that content no matter how late is coming in, in order to make the biggest game possible.”

A fair bit of the published interview was dedicated on the Drivatar system (Forza Motorsport 5's attempt to revolutionise racing games by getting rid of artificial intelligence, and instead using cloud services that monitor players' driving styles to flesh out NPC opponents in the single player mode), though no new details on the intriguing feature bar what we learnt at this year's E3 were mentioned.

Despite such a seemingly intense focus on the online connectivity of the title - Greenawalt went as far to say "all of the cloud and online features make the game far, far better" - the Forza founder reassured the interviewer that his team is "trying to get as much of that into the unconnected, offline mode as well".

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Dan Corley Dan Corley
I'll look forward to it and for once I'm not bothered wether its DLC or not because in terms of racing sims, Assetto Corsa is definitely more friendly on your pocket - free multiplayer etc. I hope that doesn't change when it leaves early access.


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Dan Corley Dan Corley
Its nice to see that they're not using lens flare, it really annoys me when its used in cockpit view because cockpit view is often for a more realistic driving experience yet it can be ruined by lens flare which is an effect only present on lenses (unsurprisingly). *ehem* Next Car Game *ehem*.


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Alan Boiston Alan Boiston
Yes this certainly has huge potential and mixing bikes with cars could be a good thing in terms of investment. Bike games have often been a mixed bag in terms of reception, so perhaps we'll see some bikes in GT7 and then if that works out, a full blown Tourist Trophy 2 further down the line. 


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Ronin 05 Ronin 05
I'm not going to get my hopes up because there have been too many rumors for far to long.  But after GT6 the only thing that would make me buy another GT title would be the addition of bikes (and a good selection of those at that).

In regards to Tourist Trophy, that game still holds up today.   Not perfect (bikes a tad to floatly) but over all it gave me the closest sense of how it feels to...


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Ronin 05 Ronin 05
once upon time I use to buy multiple copies of Milestone titles (PS3, PC, Euro and US versions) but not anymore.   Why try to support a company that doesn't care about it's customers.  Can't say that MotoGP 14 was a disappointment because it was about as good as expected and that's not saying much.  Same issues as always......A LACK OF EFFORT. and as such after 4 laps I just put the game away....


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