The recent release of Trials Evolution: Gold Edition marks the series' belated return to its home platform in a PC port that packages both Trials HD and Trials Evolution.
We'll have a review up soon, but in the meantime Alan popped down to Ubisoft to have a chat with Lee Rowland, RedLynx's Senior Level Designer who earned his position by creating community levels before being asked to work on official DLC levels for Trials HD, who offers some words of wisdom for budding level designers.
Apparently the beta is locked at 30 fps on PC. I really hope the full PC release is unlocked because 30 fps may be a deal breaker for me. Admittedly though some games are more playable than others at 30 fps, unfortunately didn't get into the beta so I don't know what it plays like.
Every car in AC is so unique and feels so natural that it's genuinely exciting when we see something new. I look forward to testing this and the eagle eyed will have spotted it racing round an as yet unreleased Spa.
Is 3 cars enough for a pack? Is £1 per car worth it? Hmm it feels like 5-6 would have made for a better selection, I hope to test these out next week.
Just a simply good bye fix then. Now the focus on GT7, lets hope we see that in late 2015, though 2016 still looks more likely.
Yes I'm sure we'll see wet weather tyres implemented on a later build, either way it looks stunning so far and I look forward to testing wet conditions more when they improve the frame rate for triple screens.