Apple may be currently taking some flack for its frankly embarassing maps service that renders the UK practically unrecogniseable in some parts on the brand new iPhone 5, but there's no doubting its potential as a mobile game device. Set to be a flagship title optimised for the device, Real Racing 3 looks to set the benchmark for mobile racing on the platform - we're still reeling by how astonishingly close to console quality the announcement trailer looked.
A new developer diary details the painstaking process of modelling Real Racing 3's licensed cars, right down to seemingly minor details such as the modelling of the headlights, interiors and the realistic reflections on the bodywork. Indeed, it's incredible to see the developers applying the same attention to detail to the car modelling as that of a big budget console racing game - it's a testament to just how far mobile gaming has come in recent years.
Real Racing 3 isn't just aiming to innovate with its graphical prowess, either. During a recent live demo, EA unveiled that Real Racing 3 will introduce a new way to play multiplayer in mobile racing games. Known as time-shifting, this system allows users to challenge a player to a race and then play them at a later time. Think of it like racing against a time trial ghost, but with the ability to nudge into each other, thus affecting their lap times.
Real Racing 3's other groundbreaking feature announced at the conference was...wait for it...a rear view mirror. It may not sound particularly groundbreaking considering that avid players of racing games are well accustomed to such a luxury, but it's a first for Real Racing that is all part of developer FireMonkey's strategy to faithfully emulate a console-like racing experience on the go.
It's fair to say we're impressed by FireMonkey's valiant efforts to make Real Racing 3 the prettiest racing game on the mobile market, which makes it a shame to think that the only way to play it will be with finicky touch controls. Pity.
Nevertheless, we'll reserve our judgment on how Real Racing 3 handles for when it launches later this year on iOS, but there's no denying that Real Racing 3 looks to be a positive step forward for realistic handheld racing games.
Yes, F1 2015 will be on PC. Codemasters announced it on their Facebook page.
Hopefully the "Next Gen" F1 2015 game will also be on PC and not just a console exclusive! Great news that they're releasing new games earlier in the season now!
Agreed! Cant wait until november. By the way in the 5th video of 9 "PCars UI: SOLO" i noticed theyre using a tune that was in GTR 2
Its a shame that they're shutting down but it should mean that Raceroom improves as in my opinion its lagging behind the other main sims (surely this must be the main cause for their bankruptcy?) The game has potential and an acceptable amount of content to buy, however I think the prices for individual cars and tracks is a little steep considering the quality of them compared to Assetto Corsa...
Always feel these sorts of packs are all very,,,meh. But how you can include a Merc in a "Best of British" baffles me, regardless of where it was built. Surely there are better example of British sportscars from the past that can be used? Anyway, microtransactions are the way forward and I like DLC but throw in a track or something, no?