Project CARS - Lotus 98T at Monza, PC gameplay (All Assists Off, 100% A.I.) - Team VVV

News Project CARS – Lotus 98T at Monza, PC gameplay (All Assists Off, 100% A.I.)

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Kevin Dooley

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Posted on

Game: Project CARS

Platform: PC, PS4, XBox One

Publisher: Bandai Namco

Release Date: 06/05/2015

We amp up the difficulty in our latest Project CARS video by taking on the classic Lotus 98T around Monza. The Lotus is enough of a handful with assists on but Alan goes all out and tames the beastly classic without the aid of any assists whatsoever. Oh and the difficulty has been ramped up to the maximum 100% setting; a brave man indeed.

Already we see cars jostling for position at turn one, with one AI driver running wide. Getting through turn one at the start of a race at Monza without incident can be very tricky indeed. The Lotus requires very smooth inputs in steering, braking and throttle application, any jerking or sudden movements and applications and the Lotus will have no problem sending you into the nearest crash barrier.

When driving the Lotus 98T you'll very rarely be going flat out, you need to be progressive and smooth with the accelerator. Slowly building up the revs is the key, this car needs respecting throughout the race. Going through turns is more a case of controlling the sliding – you never feel completely in control, more a case of being along for the ride.

Needless to say, controlling the Lotus 98T is very hard work both physically (if using a wheel) and mentally. When you've finished a few laps you'll know you've been in a race shall we say. In the end Alan finishes in a very respectable second place. Check out the action below.

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