New racing modes introduced in Forza Motorsport 6's May Content Update - Team VVV

News New racing modes introduced in Forza Motorsport 6’s May Content Update

News

James Allen

Writer

Posted on

Game: Forza Motorsport 6

Platform: PC, XBox One

Publisher: Microsoft Studios

Release Date: 15/09/2015

A new update patch for Forza Motorsport 6 that introduces new features and options for players to utilise in singleplayer and multiplayer races.

Forza Motorsport 6 screenshot showing Rio skylineLaunched alongside the newly-released NASCAR Expansion, the May Content Update brings an array of options and game modes to tinker around with – ranging from 'proximity arrows' in the HUD that alerts players to nearby cars, to allowing players the option to run fuel and tyre degredation without having to toggle on fully simulated damage.

Of particular noteworthiness is the Quick Stop race mode, which forces players to make at least one pit stop during a race. As with all the new racing options and modes, though, it's unknown how extensively these features will be integrated into the singleplayer and multiplayer portions of the game.

The full change log for the Forza Motorsport 6 May Content Update has been listed below:

HUD Proximity Arrows – New on-screen HUD arrows will provide players with information on cars in close proximity. Especially useful for players who prefer to use cockpit or hood perspective when driving, these optional HUD proximity arrows indicate surrounding traffic and will give players that extra chance of avoiding costly wrecks.

Drafting and Drivatars – Making the most of the draft is more important than ever in Forza Motorsport 6. Now, players will be able to feel the intense effects of the draft on their cars’ performance as they fight for every inch at close quarters. In addition, Forza Motorsport 6’s Drivatar opponents have been refined to manage the intricacies of tight pack racing at high speeds, where every inch counts.

Quick Stop – In racing, victory has always required quick reflexes. Forza 6’s new Quick Stop feature means that strategy will play a bigger role than ever. In Quick Stop race mode, all cars are required to take at least one mandatory pit stop before the end of a race. As the race unfolds, choosing an early or late lap for your Quick Stop can be the difference between winning and losing.

Rolling Starts – Now players will have the option to select a rolling starts option for races. Rolling starts offer an exciting alternative to traditional standing starts, giving the players the chance to experience the thrill of green flag starts at speed. Rolling starts also allow the grid to spread out, in turn reducing the number of first-corner accidents.

New Damage Option – For Forza players that love endurance racing, we’ve added a brand new damage option – cosmetic damage with fuel and tire wear. This option is ideal for players who want to experience the challenge of racing long distances while their fuel burns down and tires gradually lose grip, without having to worry about a single crash disabling their car and ruining their race results.

Multiplayer Le Mans – Le Mans has returned to online multiplayer! For the first time in Forza Motorsport 6 players will be able to race on Le Mans’ Old Mulsanne and Full Circuit ribbons in multiplayer hoppers and Leagues. 

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