It's no secret that Need for Speed is a series with a serious identity crisis. Having been swapped between developers over the years, the series has been steered in a myriad of directions, from its inception as a serious simulation, to arcade racer, to cops v.s. racers, to track racer, to the open world Autolog-driven game it is today. WIth Need for Speed: Rivals, EA Ghost Games are hoping to steer the series back on-track and reestablish Need for Speed's brand identity as it gears up for the next generation.
During this year's Eurogamer Expo, Alan sat down with Executive Producer Marcus Nilson to find out what we can expect from this latest iteration of Need for Speed, covering its new AllDrive system, how the next generation consoles have enhanced the game and what's in-store for the future of Need for Speed now that EA Ghost are permanently sat in the driving seat.
EA Ghost have effectively taken over the series for the foreseeable future whilst bringing some of the Criterion crew along for the ride and seem to have a clear strategy in mind for the future of the series, which should hopefully make its previous wrong turns a thing of the past..
Rivals can therefore be seen as a foundation of what to expect from future titles as EA Ghost continue to build upon it with new features - expect that foundation to consist of exhilarating cops v.s. racers scenarios, open world environments, Autolog and AllDrive. As for those who are pining for a return to the days of Need for Speed: Underground, deeper car customisation is definitely on the horizon according to Nilson, who confirmed it will be a core focus for EA Ghost in future Need for Speed games during a developer session held at the Eurogamer Expo.
Apparently the beta is locked at 30 fps on PC. I really hope the full PC release is unlocked because 30 fps may be a deal breaker for me. Admittedly though some games are more playable than others at 30 fps, unfortunately didn't get into the beta so I don't know what it plays like.
Every car in AC is so unique and feels so natural that it's genuinely exciting when we see something new. I look forward to testing this and the eagle eyed will have spotted it racing round an as yet unreleased Spa.
Is 3 cars enough for a pack? Is £1 per car worth it? Hmm it feels like 5-6 would have made for a better selection, I hope to test these out next week.
Just a simply good bye fix then. Now the focus on GT7, lets hope we see that in late 2015, though 2016 still looks more likely.
Yes I'm sure we'll see wet weather tyres implemented on a later build, either way it looks stunning so far and I look forward to testing wet conditions more when they improve the frame rate for triple screens.