The first patch for WRC4 has just been released across all of its compatible platforms, adding an array of tweaks and bug fixes to Milestone's latest licenced rally game.
As stated in the official changelog as provided by Milestone, the inaugural patch for WRC4 mainly addresses some of the more prominent known glitches in the game, such as the issues regarding online ranking classification and gear ratio settings.
Changes have also been made to WRC4 that affect the game from a technological standpoint. As prompted by community feedback, the patch now allegedly improves the wheel support and force feedback, whereas those playing the licenced rally game on PCs now have three framerate options to choose from: 30fps, 60fps and 'free-fps'.
Whereas players on the PS3, Xbox 360 and PC need to download the patch before booting up the game, those who own WRC4 on Steam will have the update already installed upon launching it.
The full patch notes can be found below:
Good detailed review
Multiplayer alpha is also available for those who own the DTM 2013 add-on pack.
Lots of unhappy people on the MX GP forum on Steam; I'm sure many would back up Ronin's post which is quite sad.
This sim keeps getting better and better. Lots of third party tracks appearing too although many are a little on the average side. I'd expect the standard to increase once the official modding tools are released.
Keeping standard cars was silly idea in the previous games; a new console generation should be the end of standard cars but alas it doesn't look to be changing. IMO PD should cull the number of 'standard' cars to zero and keep the 'premium' models.