As you'll no doubt be more than aware of, Gran Turismo 6 was formally announced this week. But while many exciting developments were revealed, there were still a few questions that have been left unanswered - many of which were outlined in my GT6 expectations feature last week.
Chief among which was the Standard vs. Premium cars debate: we know that GT6 will sport 1200 cars, but will two thirds of them still be coated in horrid low-poly PS2 paint without interiors as in GT5?
Fansite GTPlanet has managed to shed some new light on the subject in an interview with Kazunori Yamauchi from the SIlverstone event. Unfortunately, the answer may not be what the majority of us were hoping for: "We won’t be making all the Standard cars from GT5 into Premium models, and we won’t make all of the GT5′s Standard cars fully 'Premiumized,'"” Yamauchi confirmed.
It's not all bad news, however. While not every car in GT6 will have a full interior, the contrast in quality and functionality between Standard and Premium models will be far less jarring: "Up until now, we used to categorize them as Standard and Premium because there were functional differences between them: some of the Standard models might not have tuning parts, or couldn't be used in Photo Mode. That will all be cleared so every model can be used in Photo Mode, and every car can have parts fitted for it."
Thankfully, the tatty textures seen in GT5's Standard cars are also being given a polish, but it remains to be seen how they stack up against the glorious gleaming Premium cars: "In terms of graphics quality, the bad quality Standard models we’ve updated so they look better."
All in all, it's not a perfect solution, and we're still unsure exactly what the proportion between Standard and Premium cars will be, but it's reassuring to learn that Polyphony have taken steps to address the issue. Let's just hope they haven't made the 70+ Nissan Skylines a priority when it comes to 'Premiumising' the Standard cars.
It's also worth noting that some cars that were labelled as Standard in GT5 have already been given the Premium treatment in GT6 complete with full interiors - namely the Lamborghini Countach LP400 and Alpine A110 1600S. Here's hoping they finally took the time to upgrade the Bugatti Veyron, which made its GT debut in Gran Turismo PSP.
I'll look forward to it and for once I'm not bothered wether its DLC or not because in terms of racing sims, Assetto Corsa is definitely more friendly on your pocket - free multiplayer etc. I hope that doesn't change when it leaves early access.
Its nice to see that they're not using lens flare, it really annoys me when its used in cockpit view because cockpit view is often for a more realistic driving experience yet it can be ruined by lens flare which is an effect only present on lenses (unsurprisingly). *ehem* Next Car Game *ehem*.
Yes this certainly has huge potential and mixing bikes with cars could be a good thing in terms of investment. Bike games have often been a mixed bag in terms of reception, so perhaps we'll see some bikes in GT7 and then if that works out, a full blown Tourist Trophy 2 further down the line.
I'm not going to get my hopes up because there have been too many rumors for far to long. But after GT6 the only thing that would make me buy another GT title would be the addition of bikes (and a good selection of those at that).
In regards to Tourist Trophy, that game still holds up today. Not perfect (bikes a tad to floatly) but over all it gave me the closest sense of how it feels to...
once upon time I use to buy multiple copies of Milestone titles (PS3, PC, Euro and US versions) but not anymore. Why try to support a company that doesn't care about it's customers. Can't say that MotoGP 14 was a disappointment because it was about as good as expected and that's not saying much. Same issues as always......A LACK OF EFFORT. and as such after 4 laps I just put the game away....