We caught up with Foam Entertainment, developer of the upcoming PC music-based racing title Drive Any Track, at this year's EGX.
Tracks in Drive Any Track are procedurally generated using music as a base, you can use any of the default songs or those from your own music collection. The race track is synced to the music track so verses and choruses become checkpoints. As a nice touch, the environments and cars are styled to each different style of the music genre.
Drive Any Track is inspired by AudioSurf, Ridge Racer, Wipeout and even the slightly bonkers but awesome Vib Ribbon. The goal of the game is to score points and stay in time with the music, doing this increases your score multiplayer enabling you to score more and more points.
Drive Any Track is currently available to play via Steam Early Access and can be yours for £10.99. Foam Entertainment are hoping to release the full Steam version before the end of the year. Check out the full interview with Foam Entertainment's Creative Director Phil Clandillon below for some interesting tidbits.